Showing posts with label vintage video games. Show all posts
Showing posts with label vintage video games. Show all posts

8/01/2011

Bases Loaded II Review

Bases Loaded II
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BASES LOADED II WAS A GREAT GAME BACK THEN. I STILL HAVE SOME OF MY CODES WRITTEN DOWN THAT YOU RECEIVE AT THE END OF THE GAME TO CONTINUE YOUR SEASON. BUY IT AND YOU WILL BE AMAZED AT THE GAME PLAY.

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7/12/2011

Hoops Review

Hoops
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gameplay is a little off, hard to make shots without fouling, hard to drive to the hoop without fouling, much better when u play 2 on 2 than 1 on 1 because the running around by 4 characters creates a lot more opportunities to score

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6/01/2011

Wizardry 1 - Proving Grounds of the Mad Overlord Review

Wizardry 1 - Proving Grounds of the Mad Overlord
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It was only recently I got a chance to play this fine game, and let me say for fans of console roleplaying games that there are few better options.

Wizardry is an old game, just barely bridging the gap between the old computer text adventure games and modern RPGs.It's light on graphics and story, and heavy on puzzles and strategy, along with a healthy dose of tough combat.Thus, it might not be for everyone who considers themselves RPG fans.This game is more of a simulation.To that end, it mimics its subject matter (Dungeons and Dragons, most probably) very well.

The game is certainly challenging, especially in the beginning.Even the weakest monsters can be a challenge for fresh characters, but if some die you can always create extras or raise them at the temple.Later in the game, the pseudo-3D maze starts to throw tricky puzzles at you.You'll be tempted to bust out graph paper as you start to get lost and worn down by wandering monsters.The last few levels can only be described as a struggle for survival.

The game looks its age, with very little in the way of graphics.The pseudo-3D dungeon effect was truly awesome for its time (so I read) but is severely lacking in interest today.The monster portraits and sound are ordinary, but functional.Just about everything else is white text on black.You get used to it.

This is a game every RPG fan should try, simply because its a masterpiece of its time, that filled the void between two genres of fantasy gaming.I can't guarantee everyone will like it, but if you have a little imagination and thirst for challenge... this game will have you pulling your hair out, and you'll love it for that.

Note: I played the DOS version long before the NES one, and to be honest they seem pretty similar.The only real differences are spell names are listed instead of typed, and you get a smaller reward for winning the game.Also, I like the NES graphics, there's more color than the DOS version.

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Product Description:
Wizardry began as a simple dungeon crawl by Andrew C. Greenberg and Robert Woodhead. It was written when they were students at Cornell University and then published by Sir-Tech. The first five games in the series were written in Apple Pascal, an implementation of UCSD Pascal, and was ported to many different platforms by writing UCSD Pascal implementations for the target machines (Mac II cross-development).David W. Bradley took over the series after the fourth installment, adding a new level of plot and complexity. Woodhead went on to found the North American anime import company AnimEigo, and Greenberg to become an intellectual property lawyer and contributor to the Squeak open source project. Greenberg also wrote another game series, Star Saga.The earliest installments of Wizardry were quite successful, as they were the first graphically-rich incarnations of Dungeons & Dragons-type gameplay for home computers. The release of the first version coincided around the height of D&D's popularity in North America.

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